Kahoot is a wonderful classroom tool that lets you create fun and easy games out of your existing content.
In this free recording of one of our most popular webinars, Get Your Game On: Using Games of Review and Assessment, Kim Munoz takes us into several practical examples and applications for Kahoot, and another similar tool called Quizizz.
Kahoot and Quizizz help you review and assess in your classroom with multi-player, game-based activities.
This free video will show you how to assess where your students are, real time, using the content you just taught them!
Kahoot works on any device or computer that has browser access and is a powerful tool for gaming in your classroom to engage students and make learning fun.
And before you cross this little jewel off your “to try” list because you’re not a fan of games in the classroom, read what Dave McCool, CEO and Founder of Muzzy Lane, has to say about using games in the classroom:
Games started as a way to engage students who were disengaged, but as they’ve gone mainstream… nobody questions the use of the word game any more, nobody questions whether games have a role in education any more… all the debate now is what’s the role and how do we take advantage of it? Assessment’s a massive part of that discussion. Games give us the ability to bring these higher-level thinking, complex activities into that realm of what we can measure.
You’ll see some great examples of both Kahoot and Quizizz in action in the video.
Kahoot is ideal for:
- Timed Activities
- Teacher-Led (Not Self-Paced)
- Pictures and Videos, YouTube or Other
Kahoot can keep track of student responses and scores, and creates reports.
But, I’ll stop jabbering and let Kim Munoz tell you all about Kahoot in her video recording here, normally reserved only for full-paying Teacher Learning Community members: