This is session two of six for the workshop series titled “Using Design Thinking to Empower Learners”
NOTE: While we recommend that you attend all sessions of the workshop series to meet the learning objectives, each workshop can be attended as a standalone. Full members will also have access to view the recordings on-demand and earn up to six continuing education credits.
Just like sprints in track and field, Design Sprints are short projects that are structured to help students learn the steps in the Design Thinking Process. Join Lauren Boucher and Brian Whitson as they share the value of starting with Design Sprints when introducing Design Thinking, including best practices for implementing the framework with your students. Participants will also have an opportunity to access done-for-you templates and support materials to create their own content-specific learning experiences that they can immediately use with their students.
- Explain the value of starting with Design Sprints when introducing the Design Thinking Process to students.
- Design, adapt, and implement a Design Sprint framework to actively engage students and practice the steps of the Design Thinking Process.
Special Technology Instructions:
Participants will need access to an internet device and a non-school, personal Google account. SimpleK12’s Google Classroom will be utilized for the interactive and hands-on components of this workshop.
Participants will also need access to two devices: one to view the training and one to participate in the make-and-take component. In addition, access to a digital creation tool will be required, such as Google Slides, Google Drawings, Adobe Creative Cloud, Canva, etc.
Assessment: Participants will use the templates and support materials provided to create a content-specific learning experience to demonstrate their understanding of the workshop objectives and reflect on their learning.