This is session three of three for the workshop series titled “Transforming Learning Through Universal Design for Learning (UDL).”
NOTE: While we recommend that you attend all sessions of the workshop series to meet the learning objectives, each workshop can be attended as a standalone. Full members will also have access to view the recordings on-demand and earn up to three continuing education credits.
Engagement involves many tangible and intangible dimensions, challenging educators to meet the individual needs and motivations of students. Join Matt Bergman as he shares strategies for increasing engagement in the classroom by focusing on the learning environment, developing essential self-regulation skills, and infusing choice, rigor, and relevance into learning. Participants will also develop a toolbox of high-tech and low-tech tools for increasing student engagement. Special emphasis will be placed on applying the UDL principle “Multiple Means of Engagement.” Participants will also have an opportunity to redesign a content-specific lesson, assignment, or assessment that they can immediately use with their students.
- Identify high probability learning barriers and determine why UDL is needed to meet the needs of every student.
- Dig deeper into The UDL Guidelines to develop a toolbox of ready-to-implement low-tech and high-tech resources and strategies that provide students with clear goals and flexible means.
- Discuss strategies for applying the UDL principle “Multiple Means of Engagement” to offer diverse ways for learners to be involved with course content and see the relevance in their academic, professional, and personal lives.
- Explore ideas for increasing engagement in the classroom by focusing on the learning environment, developing essential self-regulation skills, and infusing choice, rigor, and relevance into learning.
- Redesign a content-specific lesson, assignment, or assessment that provides flexibility in the product or process.
Special Technology Instructions:
Participants will need access to an internet device and a non-school, personal Google account. SimpleK12’s Google Classroom will be utilized for the interactive and hands-on components of this workshop.
Assessment: Participants will complete an exit ticket to demonstrate their understanding of the workshop objectives and reflect on their learning